About
I’m a programmer with a strong focus on Game Development. My main tool of trade is Unity/C#, but I also have experience working with other engines and languages, like Unreal/C++ and Javascript.
I’ve been doing professional work in Game Development for around 5 years, but I’ve previously worked with VR and Mobile App development as well.
I also like to participate in Game Jams from time to time and try my hand at Shader and VFX development, which gives me a pretty solid understanding of other areas like 3D modeling/animation and Tech Art.
Skills
- Unity & C#
- Unreal & C++
- Desktop, Web, Mobile(Android & iOS) & Console (PS5, Xbox Series X/S, Nintendo Switch) development
- OOP (Object Oriented Programming)
- Agile/Scrum, Jira
- Source Control with Git
- Shaders (HLSL/GLSL & Graph-based tools), including Compute Shaders
- Code Architecture and Code Reviews